boomercharged.net

The lighter side of the Left 4 Dead zompocalypse

The Three Reasons why Pain Pills > Medkits

I know, I know, I know. The very idea that 80% health restoration AND an incap reset to zero is better than +50 temporary health sounds almost ludicrous at first. But hear me out! Perhaps this will help your next game, be it campaign or versus.

I’m not here to bash medkits, far from it. What I do want is for people to use each type of healing item at the appropriate times. Both are to be treated as individuals, and not as interchangeable health items, and I’m not pleased with how they’re used most of the time, particularly when there’s an option between the two. So here’s the gist.

Why Pain Pills > Medkits:
1. Medkits take several seconds. Pain pills are instantaneous.
So imagine this situation. You’ve just fought off a horde and taken some pills. Suddenly, a Tank appears! And bashes you into the red health zone. He’s pretty far away now, but you’ll never be able to run away fast enough, or heal with your kit and run away fast enough.

See? If you’d just saved it and hadn’t been stingy with the health kit, you could heal 50% health and run away easily. Pain pills are an “on the fly” thing, while you normally can’t (or rather, shouldn’t) use medkits until the coast is clear.

2. 50 health ALWAYS, as opposed to 80% in relation to lost health.

Whilst it IS temporary, you’re always guaranteed 50 health. No worrying about saving it till you’re a little more hurt, which usually results in an incap or death at worst. Or worrying about “I’ll save it for later once I get the black and white screen of death.”

3. Far more common than health kits.
Seriously, I don’t think this one needs explaining. But in relation to my first point, MAKE SURE YOU KNOW what you’re doing with them. Got excess pills that can’t be carried by the team further on? Use that to heal up. Not excess, but you’re in red health with no incaps yet? Heal. Likely you won’t get an opening for a while.

Now, even though I’ve said pain pills > medkits, my point is not to use them whenever possible, or to always hog them instead of using the medkit. What’s appropriate for the situation is what should determine which one you use. Take the situation in reason #1 that I gave.

Medkits are more for calmer situations when you’re low on health. When you can get your teammates to cover you while you’re healing. To help the poor sob who got incapped twice already and can’t last without it. Pain pills, on the other hand, are for quick battle situations. Incoming horde? Just got boomed? About to trigger a climax event but no kit? No time to heal? Pop those pills, baby. Tank already here but you got no health? You know what to do now!

This takes a little bit more planning, because you need to anticipate. But don’t be stingy with the health kit. I’ve seen more players pop pills at one incap, only to have nothing come at us for a couple of minutes. I’ve seen players hog health packs more often than necessary, which isn’t even really necessary on anything other than Expert, or occasionally, Advanced (your experience may be different). This, I might add, usually results in incaps and sometimes death, which is unnecessary. Try to anticipate; think about any upcoming events, listen (or watch the captions) for any special infected or horde, listen to the music. If you’ve got an opening, don’t be afraid to use the health pack instead of the pills. You may need a quicker boost later. If you’re fighting, use the pills. You’re more likely to find another set of them than a health kit.

I think I’ve rambled on long enough*. Disagree? Most likely you will, since this was a short write-up and  only a quick revision or two. So feel free to comment, but be warned that criticism without logical points will see it’s owner being thrown into a pit with a ticked-off Tank and a Big Daddy for good measure.

That concludes this short rant. Hope you’ve enjoyed it and have taken away a lesson. As an extra note, sorry, but no GMod pictures here this time. I’ve yet to insert the Left 4 Dead maps and models into my folder. Also, anyone else notice that the survivors pop a whole bottle of them at once? Must be some amazing metabolism, which is possible considering they survived the infection.

*That link up above actually has nothing to do with Left 4 Dead, but I think it’s a fantastic piece.

 

8 Responses to “The Three Reasons why Pain Pills > Medkits” (post new)

  1.  

    Disagree? Far from it. I think the distinction between when to use pills and medkits is quite obvious.

    Low health, in the middle of combat- pills.
    Low health/almost dead in a lull- medkit.

    I don’t think you’re really telling me anything new.

  2.  

    I wouldn’t be surprised if L4D’s pain pills were in some part a tribute to the painkillers of Max Payne. Throughout Max Payne you’d have no first aid kits, only painkillers you find in cupboards and suchlike. You could take them instantly, and they effectively gave you permanent health. There was no limit to how many you could take (3 was enough for full restoration), and there was no animation, just a sound clip when you pressed the painkillers key. How Max was capable of swallowing 3 bottles in 2 seconds, and how that allowed him to ignore ill effects from all sorts of ammunition from 9mm shots to .50 calibre sniper bullets remains beyond me.

  3.  

    It’s the magic of viiiideo gaaames.

  4.  

    Sometimes, I think the game is teaching kids a bad lesson about pill popping.

    IT MUST BE BANNED!!1 GARBLE GARBLE!!!

  5.  

    Of course not you, Zorg! Public needs ta be educated about not using medkits with tanks 10 feet in front of them! >=D

  6.  

    In expert there is a silent rule about med packs. You get 1; it shouldn’t be used unless you are crippled and have no pain pills. Or are on your 1st strike of death.

    (2nd strike is too late in expert. Its not unusual to get slammed, and then slammed again. If you are on 2nd strike you are almost dead.)

    This article is exactly how it should be. Also pills should only ever be taken while crippled. Or if you have an excessive amount of them ( everyone’s carrying them ). Expert mode doesn’t give you any medpacks (I’m told you can have them spawn rarely, but it’s like wining the lottery) so this article is actually dead accurate.

  7.  

    Give all the pills to bill. Not only do they rhyme but Bill is old and NEEDS THE PILLS for his joint pains.

  8.  

    [...] I played it. But, sadly, this is not the case, and I’m writing this article as a parody to SAC’s article. So, let me be the Weird Al of Boomercharged for a day as tell you why Medkits are, in fact, better [...]

Leave a Reply