Greetings, Agent Infected. I trust that you managed to sort out that nasty incident with the molotov cocktail and the flying car safely.
It appears we have a problem- four survivors are attempting to escape via a network of saferooms, culminating in an escape vehicle to the military base. They must be stopped.
However, this will be radically more difficult than any mission you have undertaken so far. In the interest of ensuring your success, we have sent four special agents to assist you- Agent Hunter, Smoker, Boomer, and Tank. They will assist you whenever possible, but even they cannot stand up to this batch of survivors.
We have also hired a special mercenary, known only as “The Witch”.
However, as it has been said, these survivors are too strong for you to be able to kill them easily. Luckily, we have found out that there are, in fact, three ways to stop them from reaching their objective.
Firstly, we have found that upon being dealt enough damage, the survivors will be incapacitated and knocked to their feet- however, the other survivors can assist them in getting to their feet- but if left on the ground for too long, they will bleed to death. As such, if all four of them are incapacitated simultaneously, they will be unable to assist each other and they will all perish, resulting in your victory.
Secondly, we have determined that the survivors are resilient but simply cannot recover unscathed from being incapacitated repeatedly. After the first and second incapacitations, the survivor will regain their footing grievously injured, but if they are knocked off their feet for a third time, they will perish from simple overtaxing of their bodies. However, if a survivor is healed with a first aid kit, this number of incapacitations resets to zero.
Lastly, with the assistance of enough of our special agents, it is possible to kill a survivor who is incapacitated, however to do this we do recommend a large number of Infected to pile on damage.
Good luck and god speed, Agent Infected. This briefing will explode in five seconds…


