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The lighter side of the Left 4 Dead zompocalypse

(Not) Taking it easy

When the demo for Left 4 Dead came out, there were a lot of people who loved it for just how awesome it was, but there were a few others who found time to complain about what was essentially hours of free entertainment. The game didn’t run on their computer, they said, until someone pointed out to them you can’t run Left 4 Dead on coal. There’s this bug, they said, leading to Valve amazingly patching the demo about five gazillion times. It’s far too easy, they said… And that’s where the silence came. There’s no doubting that Left 4 Dead isn’t going to be the next Megaman, but I felt like I had to address all those who were completely dismissing the game because they felt they could play it blindfolded. You’re wrong. It’s not easy. And here’s why.

You’re playing on normal

Ok, seriously, just don’t play Left 4 Dead on normal. I admit myself that if you play that difficulty you’re not even going to bat an eyelid if a horde of zombies come at you, because the chances are they’ll just knock off a grand total of one health. No, to get the true sense of challenge and enjoyment out of Left 4 Dead, you need to be playing on advanced or expert. It’s only then will you get the blind panic that comes from a massive attack, and you will begin to fear for your own safety and (In extreme cases) sanity. Comradeship will be tested to the brink, and you’ll curse and laugh as that shotgun shell flies straight into a friendly chest. Go down to normal, and that sense of panic, anger and (Most importantly) enjoyment is greatly diminished. So do yourself a favor, and kick it up a notch!

You’re playing a demo

Let us get this straight - The demo is one and a half levels from the very beginning of the game. The importance of this fact is twofold - One, there’s no way that the first levels are ever going to blow open all the surprises and challenges you can expect to see, otherwise you’d just need the demo and wouldn’t have to splash out on the full game. And two, there’s no doubting that the challenges you’ll face on later levels are absolutely massive. While I’m afraid to say I don’t have the game yet, that doesn’t stop me from devouring every live feed of someone playing the game that I can. From this, I can tell you that you’re in for a tricky time - I saw one level which seemed to go down a road, into a tunnel, then onto another road into a trainyard, then down yet another long road for a last standoff at a church. That’s one level, with the refuge of a safehouse and the health and ammo it contains being a distant hope when you’re being slain by a tank at the very beginning.

The final decider? There’s an achievement for completing all four campaigns on expert, and I sincerely doubt that millions of people will be bragging about getting it. It’s something for the elite few, and they didn’t get it on a cake walk.

It is highly likely this could be you! Although maybe more zombies will be involved…

You had a good team

A lot of people have said that they stormed through the demo on expert in minutes with a few friends. Part of me wishes they would add “We all knew how each other played and communicated to make awesome strategy”, because that aspect seems to always get forgotten. I’ll accept that the game might get easy when you’re storming through it with a bunch of close friends, but which game doesn’t? We’ve already seen the effectiveness of clan stacking on Team Fortress 2, and most clans are just a bunch of friends who are annoying arrogant and hyper competitive… Yet I digress. Surely some of the fun behind Left 4 Dead is going to come from randomly selecting a game, going along for the ride, and just seeing what the outcome is? I know that some of my favourite games on the demo have actually come from people who I didn’t know and weren’t the best at playing the game, because that hyped up the tension and laughter tenfold. That was, in part, because it made the game harder. We should all be embracing this idea with open arms, and not hiding in a private server all the time flawlessly picking off zombie after zombie.

After all, if there was a real zombie apocalypse, you’d want your friends around to help you survive… Wouldn’t you?

You haven’t played versus

Zombie AI has its limits. At the core of it, every zombie in the game is basically controlled by the director and has the sole purpose of trying to mess up your pretty little face. They can’t really co-operate with teamwork, set up traps, or make your life a misery via unexpected attacks… But a team of human controlled zombies can. When you increase the boss zombie count by a stupidly large amount, it’s highly feasible that you could be getting mutilated by a hunter, and no-one can help you because one team member is constricted and the other two are covered in Boomer bile. To make it to the safehouse against a good human team will undoubtably take a superhuman effort, so even if single player does prove too simple for you, your challeges are far from over.

So, yeah. Left 4 Dead is an easy game? I severely doubt that’s true.

 

10 Responses to “(Not) Taking it easy” (post new)

  1.  

    Howsabout an RSS feed? Unless there already is one, and I’m blind. Pretty Please. Keep up the great work all of you!

  2.  

    Actually I bought the game and had only a few hours to play it. I’m playing at advanced and an spending hours to complete a level sometimes, because a tank may pop around a narrow corner, or a witch might be sobbing right next to you while a horde of zombies push you to be loud. Oh and playing single player means you play with dumber teammates hiding behind you all the time, and when you die, there’s no respawning.

  3.  

    yeah sorry, I looked at the page source and found http://boomercharged.net/feed/
    howsabout a pretty icon somewhere? :P

  4.  

    I own it. Everything you say is true. Considerably harder on retail. It’s all well and great you got through expert with minimal issues, but that’s half of one campaign. How many health packs did you use? What health were you at when you finished?

    The packs get more limited and there’s a few big encounters alone, and that’s the easiest campaign.

    Also yeah, single player mode made me want to scream.

  5.  

    @innominata - yup, it’s on my to do list :)

  6.  

    innominata and madlep: Running FF3, I just see a nice rss icon up there with the url and bookmark star… Just clicked that for the rss.

  7.  

    madlep you should try out feedburner, it’s pretty nice :)
    And usually I just add feeds by grabbing the url and throwing it onto my google homepage…

  8.  

    @madlep - sweeeeeet :P at least there IS an rss feed :)
    I can’t believe I ever doubted the usefulness of RSS

  9.  

    @Toxoplasma - yup. Most browsers do that, although RSS isn’t used as mainstream as it could be and a lot of people don’t know about it, so it’s still good to pimp it somewhere with a large icon

    @Kookies! - Feedburner is already done. I’m using the feedburner feedsmith Wordpress plugin. That does a redirect from boomercharged.net/feed to feedburner transparently, so the feed looks like it’s coming from this site, but it’s actually being served up by feedburner.
    100 subscribers so far. Not bad only having launched a week ago :D

  10.  

    Good points. With the exception of the finale on the roof, the first campaign is a breeze on Normal (God forbid I should ever enter the realm of Easy). Advanced is quite a stiff challenge though, and Expert is as hard as nails in my opinion.

    An easy game it is certainly not- me and my team were getting incredibly frustrated with the aforementioned hospital escape assault and in the end dropped the difficulty to normal. Yes, I know, cowardly, but still! Two Tanks and a legion of Undead? Anyone who says L4D is easy needs to try fending [i]them[/i] off…

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